People did care back then. This paper had jumpstarted the whole model compression field (which used to be a hot area of research in early 90s): https://arxiv.org/abs/1511.00363 Before that, in 2012, Alexnet had to be partially split into two submodels, running on two GPUs (using a form of interlayer grouped convolutions) because it could not fit in 3GB of a single 580 card. Ternary networks appeared in 2016. Unless you mean you actually tried to train in ternary precision - clearly not possible with any gradient based optimization methods.
BinaryConnect: Training Deep Neural Networks with binary weights during propagations
Matthieu Courbariaux, Yoshua Bengio, Jean-Pierre David
2015 · arXiv
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From the abstract
Deep Neural Networks (DNN) have achieved state-of-the-art results in a wide range of tasks, with the best results obtained with large training sets and large models. In the past, GPUs enabled these breakthroughs because of their greater computational speed. In the future, faster computation at both training and test time is likely to be crucial for further progress and for consumer applications on low-power devices. As a result, there is much interest in research and development of dedicated hardware for Deep Learning (DL). Binary weights, i.e., weights which are constrained to only two possible values (e.g. -1 or 1), would bring great benefits to specialized DL hardware by replacing many multiply-accumulate operations by simple accumulations, as multipliers are the most space and power-hungry components of the digital implementation of neural networks. We introduce BinaryConnect, a method which consists in training a DNN with binary weights during the forward and backward propagations, while retaining precision of the stored weights in which gradients are accumulated. Like other dropout schemes, we show that BinaryConnect acts as regularizer and we obtain near state-of-the-art results with BinaryConnect on the permutation-invariant MNIST, CIFAR-10 and SVHN.
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Goes back before then. This got popularized by BinaryConnect in 2015, and groups were training binary networks as early as 2011. You are probably referring to XNOR net, and the novel piece there was also using binary activations (which bitnet is not). So as far as I can tell, bitnet is basically BinaryConnect applied to LLMs. https://arxiv.org/abs/1511.00363
There is a lot of room for improvement with the implementation. The way we are using deep neural networks at the moment is exellent for prototyping, but far from optimal. For instance, this paper http://arxiv.org/abs/1511.00363 shows that you can replace floating point operations by simple bitwise operations without losing too much precision in DNNs for image recognition. Together with a better (that is, compiled, instead of interpreted) representation of the inference step I would expect an order of magnitude improvement at a small loss in precision. More software tuning, especially the kind of low-level optimizations that most chess programs do, should yield another big…
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improvement. Finally, the hardware we are using to run these programs is insane. Sure the silicon is approaching some hard physical limits, but your processor spends most of that power trying to make old programs run fast... My prediction is that with enough ressources it is possible to write a Go AI which runs on general purpose hardware that's manufactured on current process nodes and fits in your pocket.
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